NASL week # 5 preview

It’s time for your weekly NASL ROOT update, and this week our boys are each facing strong Korean opponents! Tonight, the newest member of the ROOT club, MaSa, squares up against Korean powerhouse zerg DongRaeGu. Many might say the former Code S zerg is the favorite for the matchup, but DRG is 1-3 in NASL standings this season, while MaSa is 3-1. MaSa was able to topple European zerg Morrow last week, so his TvZ is definitely top-notch. He will have to play some impressive games to beat DRG, but we have full confidence in our new kid on the block! Go MaSa!

On Saturday, ViBE will battle MC in one of the most exciting matches of the week. ViBE and MC are the only players in their division who are undefeated, so this match will determine who has the 1st place spot in division 4! ViBE has established himself as a top North American player, and this is his chance to show that players from the US are able to topple GSL champions! Make sure to tweet @ROOTViBE and give him your support!

Last but not least, our favorite Canadian protoss and part-time NASL sound guy TT1 will be competing against Finale, from the Korean team MVP on Sunday night. finale is a strong player who has been in the GSL since the days of the open seasons almost always gets multiple kills in team leagues. Earlier this year he was able to secure wins against Leenock, Oz, and GuMiho in the GSTL against FXO. This will definitely be the toughest opponent TT1 has faced in the NASL so far, but TT1 is no stranger to besting Koreans. Last year in the GSL World Championship, TT1 was able to beat San and NaDa, so it’s really anybody’s game! Watch the stream and ROOT4ROOT in the chat!

 

Watch the stream at:

http://www.twitch.tv/nasls4

Dota 2 Announcement

ROOT Gaming is excited to announce it’s official Dota 2 lineup. After months of searching, training, and patience, ROOT has finally found a five man squad with the dedication and skill to make an impact in the growing Dota 2 scene. The team is currently participating in the THOR qualifier as well as MLG’s Gamebattles Dota 2 Ladder and is looking forward to competing in the next season of Starladder Pro in December. After posting excellent results under Blitz, including an 8-0 qualifier run in the ProDota league, the team is looking forward to testing the new members in bigger and tougher tournaments.

The squad:

David “KoReYa-” Kim

Alan “-ddx” Salvati

Jaron “monkeys-” Clinton

Jason “Fun” Teodosio

Luke “Brock Li” Woodyard

An introduction to the players by Paulo “CatZ” Vizcarra:

 ”We at ROOT Gaming are extremely happy to have a 5-man Dota 2 roster. I’ve had the opportunity to meet and play with our new squad and we’re confident that they not only have the potential to play at the highest level, but they are all also amazing people and personalities. At ROOT we acknowledge Dota 2 as one of the biggest and greatest games ever created, and we are proud that we now have a squad that we can get behind and cheer for in competitive matches, but also get a chance to promote and play a bigger role in the development of this amazing game through them. We’re eager to support and reinvest in Dota 2, creating content and opportunities for this amazing community in days to come. Congratulations to KoReYa, ddx, monkeys, Brock Li and Fun. Welcome, officially, to our family! <3″

Jaron “monkeys-” Clinton has played with most of the guys before on team HiiB, and scrounged up a team with -ddx and KoReYa when he had a spot on Starladder Pro, where they made top 8.

“I am very happy to be a part of the ROOT Gaming family and hope that we can make it far in the Dota 2 scene!”

Jason “Fun” Teodosio is and all around good guy and stays true to his tag. He hails from DL4 (DotA) and STAR previously, and boasts wins in practice against teams such as Na’Vi and M5.

“The players on this team aren’t anything less than amazing and I’m honestly blessed to have the privilege of playing with them. The chemistry of the team is what makes it so great. I know that playing with these guys I can play my best because we accept the mistakes that are made and are mature enough to talk it out as a team if there is a problem.”

When asked for comment, Luke “Brock Li” Woodyard wrote a novel:

“I am stoked to join the ranks of the ROOT Dota 2 squad. As a driven, passionate, and self-reflective individual, it is imperative to me that any organization I represent is more than a corporate machine designed to extract profit out of people’s labor. The stress of intimacy and involvement between players and fans of ROOT is its largest drawing point to me as a player (it helps a lot that it is player owned and operated, too!).

Beyond the organization, I am fortunate to spend my time with such great players, both in the game and out. Jason [fun] has given me valuable perspective on my growing understanding of myself and my place in the world and has truly become one of my best friends. His in game knowledge and attitude is unparalleled; I feel that with the strong support his knowledge and my map awareness bring, we are able to compete with anybody.

Alan [-ddx] is outrageously skilled. Although he is quiet, when he does speak he brings quality perspective to our game analysis. In game he is sort of our foundation; he is very reliable and provides steady strong play to fulfill his role, regardless of where we put him–hard lane, middle, support, it doesn’t matter. The man can do anything.

Jaron [monkeys-] keeps me light-hearted by laughing at all my awful jokes. He is often our middle player and we play very well together in dual lanes. His running jokes about my cat help relax me in game when I am over-focused. Through his stellar pudge, panda, and rubick, he helps Jason and I control the pace of the game.

Dave [KoReYa-] seems to be the “celebrity” of our squad, and it shows when you watch his play. Whether we put him on Invoker or hard carry, he’s what you would call a “play maker”. We can count on him to farm hard and to bring home the glory in late game.

With our polite attitudes and acceptance of each others’ flaws and strengths, it seems that the sky is the limit with this team. I hope to give back to the gaming community and teach them as much as they have taught me every step of the way, while giving fans something to be excited about!”

Alan “-ddx” Salvati

“I’m very happy to welcome monkeys-, Brock Li and Fun to our team. Now we can finally get the practice we need to compete at the highest level. I’m really confident with this new roster and we will do our best to put the ROOT flag on top of every tournament!”

David “KoReYa-” Kim

“I’m very excited about the new team even though most of us are new to the competitive scene. We’re learning very fast and we take all of our criticism towards each other well in order to be better, which is why I believe this team will go very far in the future. The ROOT Gaming organization is awesome for sticking it out while and -ddx and I formed this new squad.”

It’s also with great sadness that we announce that Ben “Ephiram” Wood will not be a headliner for the team. Unfortunately, Ben has a lot to do in his personal life and was unable to keep up with the team’s practice schedule. Ben was mostly quiet while on the team, but his game knowledge, picks, bans and strategies helped lead the team to victory in every game they played. He was an integral part of the way ROOT played DotA, and he is succeeded by his close friends and former teammates.

We’re very excited about this new team. Even without playing together for very long, the team is all on the same page and meshes incredibly well. We’ve been watching them on stream and in clan matches, and the talents of -ddx and KoReYa mesh perfectly with the new guys. Dota 2 is growing incredibly quickly and it’s still just in beta, and with their current attitude and enthusiasm, ROOT.Dota2 will certainly grow with it.

It kind of reminds you of ROOT in Wings of Liberty beta, huh?

A Brief History of ViBE

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ROOTViBE recently competed in and won a LAN in Colorado. Certainly, some duplicity or witchcraft was at work for him to score such an easy win, so I sat down with him—and by sat down with him, I mean I sat at my computer and lazily interviewed him via Skype—to interrogate him over his victory, and what I eventually discovered kept me at seat’s edge, as I uncovered not only the secrets to the universe but also the secrets to Dan Scherlong, who apparently exists separately from the space-time continuum.

Kieran Conrad: Congratulations on not losing the Colorado LAN! Going in, would you say you were as giddy as Rebecca Black eagerly watching the second-hand turn from 11:59pm on a Thursday night to midnight, or were you as nervous as Taylor Swift beginning a new relationship with a guy who will, naturally, treat her the same as all the rest have?

Dan Scherlong: Thanks, I’m really happy I didn’t lose either. If I had to explain the feeling I felt yesterday, it would definitely be more on the Rebecca Black side. I was really excited, and during the car ride I kept repeating myself, saying, “LAN CENTER, LAN CENTER, WE’RE GONNA OWN THAT LAN CENTER!”

Kieran Conrad: Oh, you too? I wasn’t even there, and I was chanting it as well. Nice! As someone who’s never attended a gaming event, I am reduced to imagining what it’s like being there. What is the atmosphere like, what is the typical scent? Is it stale energy drinks and body odor warmed by endless rows of computers, or did the overwhelming, natural beauty of Colorado perfume the air with mountaintop cascades and deep, pine forest?

Dan Scherlong: I felt your support from home. It was one of the things that kept me motivated to keep playing my games. I would say there wasn’t a foul smell in the air at this LAN. It was a neutral smell. There were some people there but not enough to form nerd body-odor mosh-pits. One smell that was strong while I was there, though, was the cropdusting smell of marijuana. Every few minutes some nerd, stoned out of his mind, would walk by me, and the scent was reallllllly strong. I had a good time, though—nothing to really to complain about.

Kieran Conrad: As an devout orthodox puritan, I have no idea what that smells like, but I will assume it’s something similar to a potpourri blend of, say, Pine Sol, the purest beads of sweat freshly wiped from a lumberjack’s brow, and warm homemade cupcakes; it sounds wonderful. Which match left you feeling most surprised upon winning and why, and on a scale from one to ten, with one being surprised by the overall delightfulness of Nickelback’s music and ten being the inner serenity you find by listening to Ke$ha, at what level of surprise did you find yourself?

Dan Scherlong: I can completely comprehend and understand your beliefs. You seem almost like a modern day prophet sent from heaven itself. I am honored you have graced me with your presence because I feel I am becoming enlightened just reading your wisdom. The match I was the most surprised with was probably the last match of the night. The build up to it was intense—every nerd around was pouring their sweat and tears into their keyboards, striving for that all-important first place. Alas, I was the victor because I AM IN ROOT MOTHER [Chad Jones] GAMING, so I was a seasoned veteran on the battlefield. The last game of the night was a rematch of my first opponent in the tournament, actually. I went for some sick baller strategy and you had to have been there to understand its epicness. It was basically like watching another HOTS cinematic but live.

Kieran Conrad: I knew from the beginning I had been talking to a messiah. And if your style of play is anything like the HotS cinematic, I certainly hope you attacked with one mutalisk at a time to take out Terran units. Speaking of which, I’m sure I speak for both of us when I say we don’t see enough building-armor upgrades for bunkers, but as a zerg player, which builds or units do you feel you did not use or have not been using that you would like to implement in gameplay more frequently?

Dan Scherlong: Praise Kieran!~! Lord Conrad*** It was probably even more epic then the cinematic because my fingers were directing the masterpiece. I have been told I have “magic fingers” before, so it’s a pretty big deal. We definitely don’t see enough of the useless stuff in the game, and people definitely need to branch out and make more useless strategies! As a zerg player, I find myself not really using the drone as much as I used to, because I just die a lot. So, now I turn toward other strong favorites, like the zergling and roach, only to watch hellbats and widow mines blow them to pieces. I think my favorite unit not to use has to be the swarm host. It has such a wide array of ways to throw away games you’re winning and really give your opponents that oh-so-important confidence boost they have been looking for.

Kieran Conrad: Speaking of winning with (imbalanced) zerg units, I would like to ask you more about the competition, but you obviously won, so I feel the fans need to know the real ViBE—the one hidden beneath that air of machismo and hyper-masculine gruffness. Many know about your extraordinarily high APM. Does this affect you in your day-to-day life? Say, if you were making yourself a hamburger and wanted to apply the condiments, does the APM make a mess of ketchup and mustard on your plate, in addition to having 38 dill slices, when in fact you may have only wanted two, or does it actually enhance the experience, leaving your hamburger looking like an advertisement, with perfectly concentric circles and four equidistant, parallel pickles?

Dan Scherlong: The competition was great, we had a big turnout, as I had to start off in the quarter finals of the tournament. I had a hellish path to the grand finals and eventual victory by knocking out not one, not two, but THREE opponents. (Lol there were actually 2 tournaments and everyone chose to go to tournament #2 because they didn’t want to play with me.) There were only three Spartans that day. (Lol I think so highly of myself.) My APM definitely plays a role in my day-to-day life. I can actually do tasks with individual fingers that require normal human beings their entire hand to do. I had five people approach me for autographs yesterday, and I was really hungry at the same time. I had a piece of pizza on my left thumb, an energy drink on my left index finger, and then I waved goodbye to three of my friends with my remaining three fingers on my left hand as they were heading out. On my right hand I held five pens in all my fingers, and I simultaneously signed five autographs at the same time. My thumb does my best artwork, so whoever got the thumbograph was the luckiest of the five. I really feel blessed to have my magic fingers.

Kieran Conrad: That is hilarious and amazing. I wish I were able to do that, but I actually have hooks for hands and make do as an orthodox, devout, puritan pirate, which makes it extraordinary that I’m able to conduct this interview with you via typing. Speaking of nothing at all in relation, do you have any peculiar quirks, any unusual ritual, any superstitious activity in which you participate before beginning laddering or playing a competition match, landlubber?

Dan Scherlong: Hooks are great. You could give people permanent autographs on their body. Just slash a big K in them for Kieran, and that’s all you need. That should be easy for you when you’re obviously so talented with them by being able to type at an amazing 150wpm while doing this interview (I have a WPM scanner on, and it’s 100% accurate.) For my rituals I would say I pull out my phone and caress it a couple times. I look at it and eventually turn it on. I then hope to god I have texts from someone who is really important to me, and as I push the power button, I get flashes in my head of Tigerlily images. It’s crazy, I know, but it happens. Other rituals I do would probably be adding to the unique smell at events by taking my shoes off and then crossing my legs to be sure all the blood stops circulating while I play to let more blood flow around the top half of my body. This blood flow is how I can maintain 750 apm in long SC2 games.

Kieran Conrad: I agree with everything you just said and with the world at large. Also, from one professional to another, I believe this has to be the most informative interview ever conducted. What has been the greatest fan experience you’ve had to date? Naturally, this interview doesn’t count.

Dan Scherlong: I gain lots of inspiration in life when I share such highly intellectual conversations with individuals of a prophet-like nature like yourself. Speaking of inspiration, I always gain a ton from my #1 fan, KiWiKaKi. He wanted to do fan games with me a while back, which I was hesitant about, but I gave in and I ended up 5-0′ing him, but it’s to be expected, right? I felt like my eyes were opened after that because I learned not only was he a fan, but that he was a very solid pro-gamer, which made me view him in a new light. I eventually befriended the KiWiKaKi, and now we’re such close friends that we’re going to be something along the lines of the best man at each others’ weddings. Right now, I have five dog pictures opened on my monitor, staring at me, and it is getting really hard to think about how I am going to transition this, so I’ll end it here.

Kieran Conrad: Dogs and KiWiKaKis have that effect on a person. I know this because I’ve met every dog and KiWiKaKi in the world. What has been the strangest thing someone has said to you while BMing that really made absolutely no sense?

Dan Scherlong: You must be a very profound individual to have done so much traveling in your time—well, we established this earlier, but this is one of the many reasons for it. The strangest thing someone has said to me would probably be, “Get in the kitchen and search again.” I’m not sure what this meant—as in he thought I wasn’t worthy of playing him, so I had to make him some lunch, or if he thought I should switch computers. Maybe the kitchen has better lighting.

Kieran Conrad: I think he was making an incredibly original sexist comment to his girlfriend but accidentally typed it to you instead of saying it aloud—no offense, of course, to any incredibly unoriginal sexists with girlfriends. I have two closing questions: what would you love to see happen for yourself this year, and should my future interviews be this incredibly, sternly formal or a bit more relaxed?

Dan Scherlong: Another example of when multitasking fails. I can see it—thanks, Commander Kieran! I never thought of it like that.

I would love to see SC2 explode again and dominate League Of Legends once more (not that we’re competing, because universal growth is awesome for esports), but I’m not going to lie—being on the top is always so much fun.

I don’t think you should ever have to question the ways you do things because you are the most enlightened person I have ever met in my life, so don’t let people who understand less about life tell you what to do. Keep doing things the way you are. ~~ Lol! Thanks for the interview.

Kieran Conrad: Thank you for the interview. I appreciate you taking this much time to answer my serious questions. Congratulations, once more, and good luck in the future. I remember first seeing your amazing baneling replays on Day9′s “Attack only on Creep” Funday Monday long ago, and you have been a top-five favorite of mine since.

Dan Scherlong: Lol nice

-

Be sure to follow ROOTViBE on TwitchTV and Twitter, and follow us@ROOT4ROOT for more awesome content! ROOT4ROOT!

Kieran Conrad can be followed at his indisputably original Twitter name,@KieranConrad

Sage is on Fire!

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Sage has been on a roll!

Against FXO Korea in IPTL’s Up and Downs, he took out GuMiHo and Tearbefore falling to Leenock in an epic game.

Now he’s tearing through show matches like an unstoppable force.

You know the best part?
The show matches are a weekly event, which means we’ll have a chance to see even more Sage domination!

The first show match he played against Beastyqt was a one-sided smash with a quick 5-0.

ROOT.Sage vs. Empire.Beastyqt

Game 1

Game number one of Beastyqt vs Sage sees our Protoss head out with a quick mothership core for some harassment. The Terran tries to use proxy widow mines and leap them forward. He manages to kill one stalker when Sage fails to pull back in time. But Sage’s mothership core has killed a large amount of marines inside the Terran’s main base and is camping the barracks.

The mothership core is finally killed by a widow mine after it successfully chases down a marauder. Beastyqt tries to push forward with his widow mines but is unable to deny Sage’s second base. After oracles kill most of his SCVs in his one base, he is forced to try and all-in twice. The first time, his forces are killed by his own widow mines’ splash damage. The second time, he just doesn’t have enough to break Sage’s army.

Game 2

Both players trying for a proxy – Sage going for a proxy stargate while Beastyqt once again tried for a proxy factory. The key difference was that Sage scouted the factory, whilst Beastyqt had no idea the stargate was so close. Sage moved out and sniped the first widow mine and forced the rest of Beastyqt’s forces to stay far away from his own probes. Two oracles quickly forced Beastyqt to gg.

Game 3

Sage and Beastyqt decide they have had enough of the short, one-sided games, and both move to two base play. Beastyqt uses nice series of two-pronged attacks to get ahead in bases and workers. But Sage battles back by catching several medivacs full of units and destroys the whole Terran army when it destroys his third. Knowing that if he doesn’t attack now he will lose, Sage puts it all on the line and crushes Beastqt’s forces at his natural and Beastyqt gg’s.

Game 4

Beastyqt went for heavy drop play off of three bases but was left with no response when Sage was able to catch all the medivacs fully loaded and kill them off prompting the gg.

Game 5

Beastyqt went for a hellion drop with a few marines, but with photon overcharge and a few stalkers, Sage was able to kill it all with few loses. Being down 10 supply, Beastyqt instantly gg’s.

This show match will be a weekly thing with Sage being invited back next week as the defender.
His opponent will be decided by a small tournament for masters and grandmasters.

You can catch the VODS and perhaps more Starcraft action here.

ROOT.Sage vs. Virtus.Pro SLivko

That brings us to the second show match, the Fureur contest, with SLivko being his second opponent.
SLivko has been on a tear of his own through the Fureur contest, beating opponents Feast, Kas, Targa, and MarineLord, with only Targa managing to make him lose more than one game.

Which winning streak will prove stranger as these two clash?

Game 1

Sage tried to cannon SLivko’s third after delaying his natural, but a combination of targeting his own pylon, a number of zerglings, a queen, and a spine crawler saved the hatchery. SLivko transitioned into mutalisk, which seemed like a good opportunity for Sage to show case his brilliant phoenix micro.
But a core of corruptors managed to keep the phoenix away, allowing SLivko to tech up to broodLords and infestors while Sage was still on lower tech units, and forced Sage to gg.

Game 2

Sage went for a relatively fast third, with both it and the natural walled off. He decided to pressure SLivko’s third with three Zealots and a mothership core. After finding that SLivko was completely unprepared for it, he was able to snipe a queen and the hatchery for free, as well as forcing Slivko to make a ton of attack units after it was too late to save anything. SLivko tried to salvage the situation by attacking Sage’s natural but was repulsed by the force fields and cannons. After receiving a similar result at Sage’s third, SLivko was forced to return home. Sage soon pushed with a large gateway army and, with good force fields, was able to win the game.

Game 3

Sage once again tried to pressure SLivko’s third. He did some damage but wasn’t able to kill it. Not to be deterred, Sage tried three more times to snipe it unsuccessfully. He had more success with a warp prism drop in the main – with four sentries, he was able to snipe the lair. SLivko tried to counter attack at Sage’s third, killing the rocks and sieging the wall off with swarm host. The attack initially looked really scary but Sage found the burrowing swarm host with his mothership core and quickly sent his observer and four dark templar to clean that up while force-fielding his wall off. With the attack failed, Sage was able to snipe Zerg bases almost at will while waiting for SLivko to stop being stubborn.

Game 4

Sage decided to up the pressure this game by attacking two bases at once with a small group of units – three zealots and a stalker in one group and a zealot and three sentries in a warp prism for the second group. He managed to kill 11 drones and save his second group of units. After the pressure, the game went long, with both sides getting multiple bases. Sage built up a voidray/stalker/colossi army. That, with additional harassment, proved too strong and SLivko gg’ed.

Game 5

With SLivko facing elimination from the show match, it was time for him to make his stand. Sage chose to go for a two-base colossi all-in. SLivko held it off with multiple swarm host and static defense until he could flank it with roaches and destroy Sage’s army, winning the game.

Game 6

Much like game one, except Sage wasn’t quite as far behind in tech and was able to go air units faster. SLivko was able to get a great fungal growth on most of the air, forcing Sage to fight against his superior corrupter force and destroy Sage’s army.

Game 7

Game seven was a bit weird as Sage didn’t scout SLivko’s third at first and assumed that he was going for a two-base all-in, causing him to prepare with a tighter wall and more cannons. When Sage realized the all-in wasn’t coming, he went for a late attack at his opponent’s fourth. SLivko initially decided that instead of defending, he would go for the base race, only to be deterred by Sage’s cannons and recent warp-ins. By the time he came back, the fourth base was destroyed and Sage was largely back in the game. Sage went for storm late game with SLivko going mass swarm host. Unfortunately for Slivko, storms proved too powerful and Sage was able to crush his army and go for the killing blow.

Big thanks to Team Fureur for hosting this show match and to Slivko for being such an amazing opponent. SLivko showed a lot of skill and heart, almost coming back from a 3-1 deficit. Clearly, he’ll be a force to watch out for in Heart of the Swarm.

Also big thanks to pughydude for going out of his way to get the replay and cast the last game of the show match even though he lagged out of the live coverage. Please check out his YouTube channel for all of the games in the SLivko vs Sage show match and additional StarCraft 2 content.

He made this write-up possible. ♥

PS. Sage also won the Yegalisk Master Cup #5, beating NSHSSanaEE 3-1 in the finals – now that’s what I call domination!

ROOT beats FXO Korea 5-4 to move into IPTL Premier Division!

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The IPTL is the premier team league outside of Korea, and the league with the largest amount of teams competing for one of the eight spots in the premier division. To say competition is fierce would be an understatement. Every single team that has been knocked down from the premier league into the up/downs has superb players capable of playing at the absolute highest level of professional Starcraft, perhaps none more so than FXO. Tear, GuMiho, and Leenock need no introductions. They are all monsters in the team league and individual tournaments. Each has been able to go through the absolute best players of other equally talented teams like an unstoppable force. Players like Lucky, asd, and others may be lost in the shadow of these giants at times, but all of them are phenomenal players.

ROOT Gaming being forced to face them for entrance into the higher division is both a blessing and a curse. No team can be absolutely sure of being able to beat FXO. Leenock and GuMiho can look especially unstoppable to all opposition. However, any team that does is automatically granted considerable recognition. Other teams that have recently managed it, like StarTale and Evil Geniuses, are recognized as having some of the best players, period. Even they had to go to a deciding ace match. The stage was set for what was certainly ROOT’s biggest challenge yet.

Game 1 – LeiYa vs asd
To start off this clan war we have from ROOT Gaming LeiYa. She is a Protoss Player that ROOT has come to rely heavily on, because she has been in a lot of clan wars over the last year. In fact, it’s rare to not see her being sent out as the starter in the all kill format where she has performed very well recently, taking out LoWeLy of FXO EU. Her opponent was to be FXO’s asd, a skilled Terran that has, never the less, been slumping and since decided to retire. Despite repeated drop attempts from asd who went heavy bio, LeiYa showed no difficulty in holding and coming out ahead each time. Even showing off some amazing micro in her colossus drops, which for most others would be exceptionally amazing, but for her are just standard play.

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LeiYa beginning her colossus drops to chase down hellions. The colossus would eventually get 13 or more kills, including 4 hellions chased down and several marauders that were kited with the warp prism’s speed.

Even when asd went for the tried and true double pronged attack, LeiYapositioned her main army perfectly to engage asd’s real attack while sending/warping in just enough forces to stall the diversion and keep it from doing any real damage.

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The double pronged attack where LeiYa defeats asd’s main army.

Having gained such an advantage, LeiYa was able to attack with 3-2 finishing and roll over asd’s last defenses at her opponents 3rd base, forcing the gg.

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Game 2 – Leiya vs Lucky
FXO next sent out Lucky, one of their staple Zerg players, who has consistently done well in team leagues even against the best Koreans. LeiYastarted off strong with multiple warp prism drops including taking out her opponent’s 3rd, but was unable to get up in bases like the first game.

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LeiYa taking out Lucky’s third with zealots.

Lucky tried the double pronged attack that didn’t work out so well for his teammate, but this time the drop was the main army and got in before it was detected. The drop, doing massive amounts of damage, killing buildings and probes, while delaying LeiYa’s main army at the ramp chokepoint.

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Roaches and Overlords getting ready for the doom drop.

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Roaches holding the army at the choke while more Roaches destroy Probes and attack buildings.

In the meantime, a small group of roaches were able to do significant damage at LeiYa’s third.

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A second drop much like the first.

A second drop just seals LeiYa’s fate as more probes are killed and a follow-up group of roaches kill her 3rd’s nexus.

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The end.

Game 3 – Lucky vs Minigun
Minigun was the next to stand up for truth, justice, and ROOT Gaming’s pride. (Ok, that sounded way less cheesy in my head, but I am going to go with it.) Things started out well for Lucky, he attacked repeatedly doing economic damage and trading, while going quickly up to 6 bases.

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One of the numerous Zerg attacks, while taking over his side of the map.

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Another case of unprovoked aggression on the part of the Zerg

However, after his only overseer was killed during one of the attacks, the stage was set for:

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Hero Dark Templar that end up with 29 kills between them and set up for the 4th and 6th to be sniped.

One of the benefits of having three dark templar killing drones, in three different bases, is you can have your opponent so distracted that he runs right by five zealots without stopping.

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Hello there, don’t mind us, we hear you have some dark templar to kill. Carry on.

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Jolly good of you.

And so became the story of the game for the first 30 minutes or so. Small groups of units would go out doing crippling damage, and when Lucky would send his whole army to destroy them, the rest of the Protoss army would go in to kill another base.

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Keke, you sent your whole army to kill dark templar, but the party is over here.

Top left became a favorite spot for Minigun to send distraction kill teams, forcing the cancel or killing the hatch again and again.

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We should call top left “Bloody Hatch”. No other location got killed quite as often. At least 5 times for Zerg and once or twice for Protoss.

Finally we reach this point. The game is almost over right? Right?

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One way or the other the game should have been over at this point.

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Lucky: spines are what’s needed here :)
*Me: NNNNOOOOOOOOO!!!!!!!!

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Lucky: oh you are going air? How about some spores? :)
Me: Pleeeaase stop.

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Lucky: look guys, I have evolved into a turtle. :)
Me: ………

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Obviously, Lucky just really wanted to win for his team, but this game is a perfect example of why I hate macro games. Parts of it were amazingly epic and Minigun played phenomenally well, but it should have been half as long.

Game 4 – Minigun vs GuMiho
With ROOT up 2-1 it was time for FXO to send out the team league killers that they are so well known for. First up was GuMiho, the Terran who has killed entire teams in the best of 9 format.

Minigun went for a two base timing attack with colossus range that initially looked really strong.

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Stalkers: this is starting to look bad for us isn’t it?

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Stalkers: help us!
Marauders: keke

GuMiho turned out to be stronger, with a nice surround taking his first win convincingly.

Game 5 – Gumiho vs MaSa
Next ROOT sent out MaSa. If ROOT has an equivalent to FXO’s monster three, then MaSa would surely be in that group. Since reforming, ROOT hasn’t had a chance to face such a Korean powerhouse, so now it’s time to see if ROOT’s top three can match up with FXO’s.

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GuMiho catching MaSa’s reinforcements with a detachment of marines.

GuMiho gained an early lead by flanking MaSa’s force and increased it by wining 2v2 or 1v1 marine fights without losing any of his own marines.

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Another beautiful surround by GuMiho allows him to break MaSa’s third, and essentially win the game.

Game 6 – GuMiho vs Sage
At this point GuMiho is looking to be on a roll. With ROOT needing to take him out before he can build up to team killing momentum, they send out one of their newest pickups - Sage.

As I watched this game I suddenly imagined a scenario that made me chuckle and I want to share it with you. I hope I don’t offend anyone by doing so, least of all MaSa who is absolutely one of my favorite players of all time. But the scenario starts as all good scenarios do: with a Protoss chuckling evilly to himself.

Sage: kekekeke, MaSa you noob let me show you how it’s done.
MaSa: yeah right like you can do better.
Sage: pfft, easy and I am going to show you how. Step one you accidently let him see your expansion.

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MaSa: ok I did that.
Sage: this makes him think he knows what you’re doing, lol he has no clue.
MaSa: so wait, you’re not expanding?
Sage: oh, you expand alright…

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Sage: Step two dark shrine.
MaSa: but I can’t….
Sage: step two dark shrine noob.

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Killing the tech lab researching stim always a plus.

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Sage: step three, profit!!!!
MaSa: hmm, maybe if I switched the dark shrine with a starport…

Game 7 – Sage vs Tear
With GuMiho taken out FXO wasn’t about to let up sending out Tear next to face sage.

For the first PvP of the night both players had similar starting strategies expand to two base off of max phoenix.

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Phoenix armies dancing around each other.

With Tear gaining the early advantage with more workers killed and more phoenix with his faster second stargate. There was most likely a timing were Tear could killed his opponent, but he was content to just be ahead in his plus one attack and numbers. Unfortunately for Tear, having numbers and plus one attack don’t help when your opponent’s phoenix outrange yours. Sage took advantage from Tear’s tendency to run from a fight to kill all of Tear’s Phoenix while staying out of his range thanks to the fast fleet beacon and the anion pulse crystals upgrade.

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Game 8 – Sage vs Leenock
The score was now 4-3 ROOT’s advantage, but FXO was finally ready to bring out Leenock their final boss. Sage vs Leenock was an epic clash of titans. If you missed it, go get the replay or VOD and watch it. Absolutely amazing play. Sage was so cost efficient for so long, but Leenock was everywhere. Forget double prong attacks he was constantly attacking all three of Sage’s bases, and eventually Sage wasn’t able to get his units were they needed to be and lost too much.

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Wow, I really like gateways right? Actually the mini map was suppose too be the focus of this shot.

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But maybe this one shows a clearer picture as sage is left with one Immortal to defend against a lot of Roaches.

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Leenock has forces attacking, or about to attack, each of the three bases at the same time, and this is not the first time it’s happened.

Game 9 – Leenock vs YugiOh
In the end Leenock overwhelmed Sage and he was forced to gg. Now we go into the real ace match with the chosen aces of both teams coming out. Both players knew that all of the players before them who tried so hard to win for their team were counting on them. It was ROOT’s trap card YugiOhthat they put their hopes on to face down the final boss Leenock. And he came out carrying not just the hopes of his teammates, but his own fierce desire.

The first ZvZ match up much like the first PvP had both player remarkably in tune with each other both opting to go zergling/baneling into a third into mutalisk. Completely standard of course, but you will see top players do other things. It’s also interesting to note that their views of how to play the air vs air battle coincided almost perfectly with their individual teammates. With Leenock massing mutalisk and poking carefully before backing out, andYugiOh refusing to go beyond a certain number of them. YugiOh instead relied on mass queens and spore crawlers to make up the difference in numbers while teching to infestors. Once again it looked like Leenock had a window to do massive damage if he could avoid the queens, but with no way of knowing when and where the infestors would pop it’s not too surprising he didn’t commit. In the end that was his down fall, as YugiOhwas able to catch and kill chunks of mutalisks with his infestors and then have more infestors, hydralisks and mutalisks to overrun his opponent. Giving ROOT the win and entrance to the premier league as well as prize money.

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Smite Weekly Cup #11

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Note: This week we’re bringing you the mostly unedited report by ROOTAnatoLiY on the Smite tournament that went down on Saturday. Let us know what you think about it.

ROOT Gaming’s Journey in MyR Smite Weekly Cup #11
Another weekend comes by where ROOT Gaming prepares themselves for an epic day of challenges ahead. Last week was our first tournament under the new title and this week still has the same high expectations from ourselves, management and most importantly the fans. Winning the MyR Smite Cup #10 last week gave us 100 points into the monthly invitational. Stacking as many points as possible in these weekly cups will help getting a higher seed to make the monthly invitational slightly in our favor.

Going into the tournament ROOT-Gaming possesses 100 points from the victory last week, being second place to Vivacity at 115 points who won the very first weekly cup of this month. Due to the overlapping time format of the January invitational and the first weekly of February, ROOT did not participate in MyR Smite weekly cup #9.

First Round ROOT Gaming vs. Curse Gaming
Unlike last week where ROOT had a relatively easy path to the finals based on seeding, this week is completely different as we start off facing a very strong opponent, Curse (formerly known as ProCore). Our lane compositions are Shing’s Vamana and Mattypocket’s Guan Yu against Zapman’s Odin and Spark’s Hades on the left lane. Mid lane has a very cookie cutter matchup of Jerbie’s Agni vs. TheBest’s Ra. Right lane we see Lassiz’s Thor and Allied’s Vulcan pairing up against PonPon’s Sun Wukong and Shadowq’s Ymir.

Early laning phase is pretty quiet and contempt as both teams feel each other out. It was only up until the 6:30 mark where the huge burst of Ymir and Sun Wukong girdle of might combination picked off our Thor who had just used his escape hammer to clear minions while Vulcan was warding around the Gold Fury area.

However, despite the death, Thor uses his opportunity of respawning by immediately setting up a gank in the left lane. With the wards in favor of ROOT in the left lane, Thor sits near blue buff as Vamana and Guan Yu bait the initiation from Odin and Hades. With a hammer from the sky and an ultimate from Guan Yu, the damage was too much and Odin eventually falls tying up the score 1-1 with both melee ad bruiser carries death counts at one a piece. Unfortunately by leaving right lane alone for too long, Vulcan falls to the heavy burst of Ymir and Wukong with a Ra rotation sniping the kill.

The next 20 minutes is a complete farm fest from every lane. The most action seen during this time frame was Ymir warding Gold Fury while Agni from mid would counter ward it after clearing a wave forcing Ymir to respond and losing a lot of experience in the counter-warding process. However, despite Ymir’s lack of experience, it is made up for with Sun Wukong getting solo farm and experience majority of the time being the second level 20 in the game.

It wasn’t up until the 28th minute mark where the first Gold Fury was even attempted by Curse. Due to their heavy burst objective clearing potential from Girdle of Might from Ymir, Ra’s Heal plus Snipe and Odin’s Shout, the Gold Fury fell in 8 seconds flat which prevented ROOT from being able to contest as a whole team accordingly. However, ROOT gets the first tower in the game during the process with Vamana side pushing left lane. This forced Odin to rotate over, leaving a 4v4 in mid lane which resulted in Curse’s Ymir being easily picked off due to his lack of farm and levels from the whole warding process. With this one man advantage, ROOT does a 5 man push in the mid lane scoring the second tower of the whole game in the 30 minute mark and only down by 500 gold.

Action picks up again shortly after with Sun Wukong pushing right lane tower. ROOT rotates and a big team fight occurs which is in our favor as we traded our Agni and Thor for their Wukong, Ra and Ymir. Even getting their red power buff after the fight was Vamana which is huge this late in the game.

At the 36:40 mark, ROOT goes for a Gold Fury objective but backs off as they see with wards that Odin attempts to solo Fire Giant. Despite repositioning both teams in middle for a brief period of time, Vulcan’s turrets still has the attention of the 50% health Gold Fury and ROOT was able to easily clean it up and forces Curse to prematurely initiate. With perfect kiting from Agni, able to avoid dying to the Odin near mid lane and later securing the kill with a Bomb Stun combo while Thor and Vamana chase down and kill the fleeing Ra.

This two man advantage allows ROOT to secure the Fire Giant objective with Curse contesting a few seconds too late. With Agni dying for the exchange of the rest of Curse, Vulcan uses this opportunity to push the second middle tower. Once Odin respawns and comes to the tower’s aid, he feels confident enough to try to trap the Vulcan in tower range with his ring of spears ultimate. However, the resilience of Vulcan bought enough time for Guan Yu to assist him and netted a kill on the Odin and destroying the second mid tower. During that whole encounter in middle, Vamana pushes the second left tower forcing Ra to try to slow him down but to no avail. With Vamana grouping up mid shortly after, the push continues as the mid phoenix falls. Thor uses this opportunity to freely destroy both right lane towers.

While not pushing for the win but extending ROOT’s advantage as much as possible, a Gold Fury objective is called for which was completely uncontested, extending ROOT’s gold lead to 9,000. Immediately after Gold Fury is claimed, Thor sees Ymir pushing middle lane and uses his ultimate to catch him from max distance, scoring an immediate pick off. Due to the heavy area of effect damage and stuns from Guan and Agni, the Odin which tried to come to the rescue falls as well.

With this two man advantage, ROOT takes an uncontested Fire Giant objective and pushes for the win as they take out two phoenixes and then the Minotaur.

Round Two ROOT Gaming vs. BLG NA
With a tough opponent down in round one, the road doesn’t get any easier with BLG NA standing in our way for round two. Despite a small roster change of BLG’s former mid player Arenatank leaving, their roster remains strong with the acquisition of Scytheman.

Left lane: Shing’s Vamana and Mattypocket’s Thor vs. Andinster’s Anhur and TheAlpha’s Bacchus.
Mid lane: Jerbie’s Ao Kuang vs. Scytheman’s Ra.
Right lane: Lassiz’s Hebo and Allied’s Vulcan vs. Kaeyoh’s Anubis and Stermes’ Guan Yu.

Action picks off very quickly as the level two combo’s and Girdle of Might of BLG were superior to ROOT’s left lane with Vamana being the victim of first blood to Bacchus. While every lane is relatively patient, this left lane is action packed. BLG’s Anhur and Bacchus initiates first forcing ROOT to counter initiate with double ultimates onto the Anhur. With a perfectly timed purification beads from Anhur to counter the Thor ultimate, BLG was able to re-initiate and secure the Vamana kill as his Colossal Fury ultimate expired. Shortly after, BLG picks another fight trying to extend their advantage as they take advantage of Thor using his hammer to clear a creep wave. The pop up from Bacchus’ Belly Flop and double ultimates were too much for Thor as he dropped almost instantly, even despite the attempt from ROOT’s Ao Kuang rotating over to help.

However, on the right lane, Anubis was able to wrap a stun on the Hebo which triggered the follow-up ultimate of Guan Yu. With the perfect purification beads and aegis timing from Hebo and the turrets from Vulcan, the counter initiate went in favor for ROOT as Guan Yu falls.

Action picks up further at the 12 minute mark as BLG feels confident enough with Ra’s heal, their small 1,300 gold lead, level advantages and most importantly Vamana being on the other side of the map, to attempt a Gold Fury objective with all players from ROOT alive. As ROOT comes to contest, Bacchus initiates on Hebo but with Ao Kuang’s Spirit Tempest ultimate landing and knocking up both squishy mages Ra and Anubis, leaving them at 50% health as soon as the fight starts, buys enough time for Hebo to get a few cooldowns off. Ra and Hebo both fall and Vamana comes into the fight a little bit later cleaning up the fleeing Anubis. With Vulcan’s turrets and Ao Kuang’s Tornado constantly zoning out Anhur while keeping agro on the Gold Fury and damaging it still, ROOT completes the objective despite Guan Yu still remaining in their face trying to steal it with an ultimate.

Right lane picks up a kill on Guan Yu as Ao Kuang rotates over to secure a kill after a long 2v2 fight leaving everyone with low health.
As action slows down, BLG goes into their heavy team jungle hunting trying to find someone to pick off that’s out of position and eventually catch a poor rotation from Vulcan.

At the 19 minute mark as Gold Fury respawned, BLG positions themselves around the area trying to fake that they were attempting the Gold Fury objective. ROOT didn’t bite due to a nicely placed ward but remained to keep a close eye in case BLG decides to fully commit to Gold Fury while still managing to push down BLG’s mid tower. Finally, after a lot of repositioning from both teams, the fight begins as Vamana catches Anhur slightly out of position damaging him so much that it forces him completely out of the remainder of the fight despite not securing the kill. With both BLG’s tanks trying to help Anhur, this leaves the Anubis and Ra vulnerable and our Thor and Hebo capitalize on this opportunity killing Anubis and forcing Ra to retreat with Sprint. As Guan Yu tries to retreat from ROOT’s pursuit, Ra comes back but instantly gets target switched dying in two seconds which still allows ROOT to continue to chase and kill very low health Guan Yu. As ROOT fights the Gold Fury, BLG’s Anhur comes in and steals the objective with his Desert Fury ultimate but sacrifices his life in the process. In the end of that whole exchange, BLG loses 4 members but gets the Gold Fury, while ROOT still has a gold lead of 1,400.

Shortly after, Hebo and Vulcan push the right tower down. However, in the process as Hebo tries to zone out the Anubis, it puts himself out of position as Anhur and Ra show up to net the kill.

Action slows down heavily up until BLG sets up for another Gold Fury objective at the 26 minute mark. With ROOTs Vulcan’s turrets and Vamana nearby, BLG decides to let the Gold Fury reset and tries again in an attempt to lure our Hebo or Ao Kuang out of position. As our Vamana dashes forward trying to get behind enemy lines, the fight begins. Once again our Thor and Ao Kuang worked perfectly with one another with their long ranged ultimates picking off Anubis early in the fight. BLG’s Bacchus falls once ROOT target switched due to taking early damage from Gold Fury and a lot of area of effect damage.

Despite these team fights going in ROOT’s favor, BLG yet again attempts a gold fury at the 29 minute mark due to witnessing Ao Kuang teleporting back to base in the mid lane. As the gold fury is half complete and Thor in the sky, BLG fans out and waits for him to land. As Thor and Vamana initiate onto Anubis, BLG react instantly with Anhur impaling Thor to the wall and Anubis and Ra landing their ultimates picking off both ROOT agressors. Despite ROOT completing the Gold Fury objective during the fight that took place in the back, BLG was still able to chase down and kill the Hebo making it a 3 man advantage for BLG which allowed them to take the Fire Giant objective after returning to base for a quick item purchase and heal. A delayed contest from ROOT allows BLG to secure the objective.

Even with Fire Giant buff on all five BLG members, ROOT does a fantastic job heavily delaying their ability to push towers with Ao Kuang’s tornadoes and Vulcan’s turrets. ROOT delayed the first middle tower from falling for a full 1 minute and 40 seconds while still being able to do long range poke damage. After destroying the first mid tower, BLG begins to move over to the right lane in an attempt to try to get it quickly enough before all of ROOT can rotate over. However, they hesitated while waiting for their minions to go in first to avoid tower damage, and ROOT was able to reposition themselves in time to delay the process even further.

This time, with BLG being fed up how long it took to destroy the mid tower, they fully commit on the first wave with Bacchus Belly Flopping and intoxicating onto Hebo with Ra barely barely missing his Searing Pain ultimate to secure the kill. Ao Kuang was able to hit Guan Yu, Ra and Anubis with his Spirit Tempest ultimate which allowed Vamana to clean up Anubis with his Colossal Fury ultimate while at the same time zoning out the Anhur from hitting anyone else. The amount of damage done from Ao Kuang’s ultimate and tornadoes allowed the Hebo to use his Crushing Wave ultimate to finish off Guan Yu then cleaning up both Ra and Bacchus for the triple kill. As Anhur remained in the lane for too long, ROOT all turned their heads to the last remaining BLG member and killed him off scoring a deicide without a single member from ROOT falling. This five man advantage allowed ROOT to push the right lane all the way until finally making BLG’s Minotaur collapse.

Round Three ROOT Gaming vs. MyRevenge EU
As if the first or second round wasn’t hard enough, ROOT Gaming faces off against another extremely difficult opponent in a Best-Of-One, MyRevenge EU. What should have been a grand finals match in the eyes of the community of Smite, ended up being played in the semi-finals due to the randomness of the brackets. It was an unfortunate circumstance for both teams to be in this BO1 predicament being so close to the grand finals.

Left lane: Shing’s Thor and Mattypocket’s Sobek vs. Youngbae’s Anhur and Badgah’s Ymir
Mid lane: Jerbie’s Ra vs. UlleW’s (subbing in for Sprayarn) Agni
Right lane: Lassiz’s Hebo and Allied’s Vulcan vs. Hyrrok’s Guan Yu and Spooh’s Hades

The laning phase was patient and meticulous waiting for perfect opportunities from both sides as there were no secured kills despite being several attempts from both sides. It wasn’t until the 18 minute mark where the first blood kill was landed for ROOT’s favor as MyR EU’s Agni was slightly out of position after rotating right lane to assist a counter gank which ROOT had set up for. As an immediate result of Agni falling, ROOT’s Ra was able to push and destroy the mid tower giving ROOT a 2,400 gold lead.

A few minutes later, due to Guan Yu assisting mid, Hebo and Vulcan were able to do a lot of damage to the right lane tower and eventually destroyed it as Ra rotated over to help. Because of this 3 man positioning over on the right lane, which was opposite side of Gold Fury, MyR EU decided to begin the objective but ROOT showed up quickly enough to force the Gold Fury to reset back to her original position. After MyR EU backed off, Thor decided to use his Anvil of Dawn ultimate, landing on top of a stray Anhur and instantly killing him with a full combo of abilities while landing one auto attack between each ability used. With this one man advantage, ROOT clears the Gold Fury objective while MyR EU hesitates and watches from the distance being zoned out by Vulcan’s turrets extending ROOT’s gold lead to 5,200.

A huge team fight breaks out soon after as ROOT attempts to steal the Red Buff power as Guan Yu and Hades secures it and catches an out of position Hebo, forcing a purification beads due to Guan Yu’s ultimate. A lot of combinations of ultimates, purification beads and aegis’ being forced in that fight but only ROOT’s hebo falls in the end to a revived Anhur that came in the fight late.

With this one man advantage, MyR EU attempts a Fire Giant objective at the 26 minute mark. After Hades initially grabs the FG agro, he goes to zone out ROOT and as a result the FG agro went onto the Anhur dealing 33% of his total health before the contest for FG occurs. As Vulcan and Sobek enter the FG cave throwing their spells out, Anhur is forced to jump out towards blue buff area while the MyR EU tanks stay on the giant trying to secure the objective. This left the Agni outside of the cave vulnerable to ROOT and he falls quickly. Despite Guan Yu and Ymir staying on the Fire Giant throughout the whole fight, the hawk eye of Jerbie was so focused on the health bar and his Searing Pain ultimate landed for the last hit giving the Fire Giant buff to ROOT! With Ymir having no escape possible and all of MyR EU retreating due to their low health, Ymir was picked off. Thor wasn’t done however as he used his Anvil of Dawn to cut the distance on a teleporting Guan Yu and caught him with his pants down.

ROOT begins to make a strong push as they use this fire giant and three man advantage to push down the middle phoenix, then immediately pushing all left towers, including the phoenix. After securing all left lane objectives, ROOT collectively teleport back to base to heal and purchase items. This push gave ROOT a 10,700 gold lead and huge map control. With only MyR EU’s second right tower and phoenix remaining, ROOT makes their march onward and picking off an out of position Ymir in the process. After destroying the last remaining MyR EU tower and phoenix, the last stand begins at the Minotaur. With all phoenix’s down for MyR EU, the Minotaur was very fragile and quickly fell despite the best efforts of MyR to save it.

Grand Finals ROOT-Gaming vs. Myoelectric Game One
After beating three out of the top four established and current Smite teams, we felt unstoppable going into the Grand Finals vs. Myoelectric. We knew who they were going into the match as we ran into them plenty of times whether it was solo or team ranked. They are all individually talented players but as a team, they didn’t prove themselves yet. However, being on this platform in the Grand Finals would allow them to gain a lot of notoriety against us so we weren’t planning on taking them lightly.

Left lane: Shing’s Vamana and Mattypocket’s Sobek vs. Gunmetal’s Hebo and Riddic’s Bacchus
Mid lane: Jerbie’s Ra vs. JeffzHindla’s Hades
Right lane: Lassiz’s Anhur and Allied’s Vulcan vs. LetsHaveAKiki’s Sun Wukong and JeffHindla’s Guan Yu

The laning phase was very quiet pre-level five up until the left lane Vamana and Sobek double ultimate after Bacchus used his Belly Flop offensively to initiate with Intoxicate ultimate. The counter-initiation allowed Sobek to land the first blood on Bacchus. Another kill in this lane occurs again at the level 9 phase but this time it was a trade of MyO’s Hebo for ROOT’s Sobek. Shortly after, a greedy and unsafe play by Vamana, with less than 25% health, stayed in lane too long for that one extra wave cost him his life as Guan Yu rotated over. Meanwhile at the same time, Anhur steals the Red power buff from Sun Wukong and almost kills him in the process.

ROOT attempts a early 12 minute Gold Fury while Bacchus and Hebo are on the other side of the map and secure the objective despite Sun Wukong, Hades and Guan Yu from MyO contesting. Once the fight breaks out Ra and Sun Wukong immediately get traded with Guan Yu shortly falling after. Then Vulcan, knowing he was going to die in that team fight to Bacchus and Hades, puts himself further away from the rest of ROOT to allow them to safely secure the Hebo kill.

After lanes reset a bit and a three man gank for MyO was spotted early, ROOT brings over Sobek to the right lane and a 3v3 fight between Vulcan, Anhur and Sobek vs. Guan Yu, Sun Wukong and Bacchus begin. All three members of MyO falls with only Vulcan from ROOT falling due to the rotation of Hades. However, ROOT immediately turns on him and it was a 4 for 1 exchange and continue to push down the right tower extending the gold lead to 4,500.

At the 17:20 mark there was a lot of action as Vamana and Sobek are pushing the left lane tower against a lonely Hebo. As Sobek is using Lurking in the Water to zone and attempt to kill a Hebo that had just used his own Crushing Wave ultimate to escape death from Vamana, Hades and Bacchus show up to save the day and end up killing Sobek. Meanwhile Anhur and Vulcan are doing Gold Fury while Sun Wukong watches and waits to try to steal it. As Gold Fury is reaching death and Anhur uses his Desert Fury ultimate to secure the objective, the Sun Wukong steals the Gold Fury with his Furious Monkey bounces! This diminishes ROOT’s gold lead to 2,500. While MyO rotated over to the gold fury area on right lane jungle side thinking a team fight would break out, Vamana was able to destroy the first left lane tower.

Shortly after, Anhur and Sobek grouped up with Ra in middle to secure the low health tower. After a bit of back and forth counter pushing in the middle lane, Anhur extends a little too far and gets three man ganked with a silence from Hades, a knock up from Bacchus and another knockup from Hebo, he had no time to react.

With another Gold Fury objective started by ROOT at the 23 minute mark, a fight breaks out as 5% health remain and MyO steals it again with an auto attack from Bacchus! At the end of the fight, MyO gains the edge as they pick off everyone except for Vulcan while only losing Bacchus and Guan Yu who are expendable at this point. This cuts ROOT’s lead to only 1,100 gold. This two man advantage for MyO allowed them to secure the Fire Giant objective.

MyO uses this Fire Giant buff advantage to push both left lane towers while killing Vamana and Sobek in the process. Afterword they decide to teleport back to base to heal and purchase items, then destroy the first mid tower immediately following that up with an uncontested Gold Fury at the 29 minute mark, taking a 4,000 gold lead.

Both teams gather around the Fire Giant as it respawned and hold their ground waiting for someone to make the first move. Eventually Guan Yu and Sun Wukong try to do Fire Giant while the other three from MyO zoned ROOT out. With Hades and Bacchus using their ultimates only on Sobek and Vamana, Hebo was able to finish off Vamana with his own ultimate. However, Hebo’s ultimate forced him in an overextended position into the rest of ROOT which immediately capitalize and pick him off. Guan Yu and Ra are the next to get traded off with Anhur using his leap offensively trying to save Ra and ends up being the victim himself to a Furious Monkey bounce.

With this one man advantage, being three against two, MyO decides to attempt Fire Giant after healing up. This immediately draws in Vulcan and Sobek and MyO capitalizes on Vulcan’s inability to escape from team fights picking him off then re-attempting Fire Giant again. However, Vulcan’s death bought enough time for Anhur, Ra and Vamana to respawn and contest the Fire Giant attempt by MyO.

Sun Wukong, Hades and Guan Yu are inside the Fire Giant cave as Bacchus and Hebo are zoning. Vamana immediately is on the Hebo like white on rice, making it a 1v1 near mid lane while everyone else is situated around Fire Giant cave. Sobek uses his Lurking in the Water ultimate to try to steal the Fire Giant but it wasn’t low enough so he immediately positions himself closely to the three MyO members hitting all of them with a full timer. Wukong gets immediately killed shortly after Sobek Tail Whips him outside where he is met by Ra’s Celestial beam. MyO then turn their attention to the low health Sobek and Anhur picking them both off. Both Hebo and Vamana come back into the fight but with Ra being so low, all it took was a Crushing Wave ultimate from Hebo and a Water Cannon to clean him up. However, luckily for ROOT Vulcan finally respawned and helped Vamana clean up the Hebo.

Shortly after, MyO’s bacchus got extremely overzealous as he used his belly flop into ROOT’s side Red Buff to clear a ward. Realizing that Bacchus had used his only escape, ROOT capitalized on this opportunity and picked him off. With this one man advantage, ROOT goes for a FG objective. Sobek tanks FG while Anhur is damaging it while Ra and Vamana zone the rest of MyO on the outside. Guan Yu and Hades used their ultimates on Vamana but to no avail as Vamana recovered all his health with a Colossal Fury ultimate further delaying MyO to effectively contest FG. This bought enough time for Anhur to kill FG but MyO didn’t know it was completed and Sun Wukong somersaults into the cave instantly getting impaled to the wall by Anhur. After recovering from the stun, Sun Wukong still managed to get off his ultimate and full combo killing the Anhur before falling himself. With the heals from Ra and the FG buff, ROOT was able to finish off Hebo and Hades. This then led ROOT to an uncontested second middle tower, and gold fury.
ROOT decides to make a push on the second left lane tower. Once initiating, Sobek takes the tower agro for too long and gets picked off rather easily. Once ROOT repositions themselves a bit further away, MyO overextends a bit too far and Sun Wukong and Bacchus die due to the heavy slow from Vulcan’s turret. With only Guan Yu and Hades being alive for MyO, ROOT completes an uncontested FG objective.

With this very late game FG buff advantage, ROOT makes a push on the right lane. After the initiation from MyO ouside of phoenix range, Sobek and Vamana was able to pick off an out of position Hebo with the heavy CC capabilities of Sobek’s Tail Whip and Fling. With FG Buff and one man up, ROOT destroys all three phoenixes and goes in to finish off the Minotaur.

Grand Finals ROOT-Gaming vs. Myoelectric Game Two
After a very strong performance by MyO in game one which could, and should, have been a loss for ROOT, we were able to keep our composure in the end of game one and shake it off for the beginning of game two.

Left lane: Shing’s Thor and Mattypocket’s Sobek vs. LetsHaveAKiki’s Sun Wukong and JeffHindla’s Guan Yu
Mid lane: Jerbie’s Ra vs. JeffzHindla’s Hades
Right lane: Lassiz’s Agni and Allied’s Vulcan vs. Gunmetal’s Hebo and Riddic’s Bacchus

Action picks up early on right lane as Lassiz scores a double kill with the help of Girdle of Might, Vulcan’s turrets and reaching level five before MyO was able to.

More action on the right lane as the level 7 Agni/Vulcan poke combo get Hebo and Bacchus low enough that allowed for a safe and calculated tower dive killing the Bacchus and forcing Hebo to use his Crushing Wave defensively to get away.

Shortly after, Thor comes crashing down from the sky to gank the Hades in middle lane. As Thor lands his full combo plus Heal/Celestial Beam combo from Ra, the perfectly aimed Searing Pain ultimate kills Hades as he was about to escape. Vulcan then groups up middle in an attempt to push the tower. However, MyO rotates Sun Wukong and Guan Yu over and was able to pick off the Ra with a double ultimate combo.

As Thor rotated over left lane to push the minion wave back with his hammer, Hebo waterspouts him forcing him in a very awkward position allowing Bacchus enough time to rotate and secure the kill as Thor decided to go the long way around trying to get away from Hebo buying time for his hammer cooldown.

Ra gets a little too confident in middle lane taking unnecessary damage from both the minion creep wave and Hades ultimate with Hebo coming in to clean up the kill.

Thor holds mid lane after Ra’s death and takes MyO’s Red Buff as Hades teleported back to base meanwhile Vulcan falls to the heavy burst combo of Guan Yu and Sun Wukong despite using aegis to counter act both ultimates.

MyO’s Sun Wukong and Guan Yu do a blue buff at the 12:30 mark which Vulcan comes in attempting to contest due to seeing their health and mana from a nicely placed ward. After Vulcan nearly kills the Sun Wukong and forcing a Guan Yu ultimate to try to save him, ROOT attempts a 13 minute Gold Fury and completes it without any resistance from MyO due to ROOT’s advantageous map positioning and warding.

Ra makes a nice play a few minutes later, securing the Red Buff of MyO’s side due to seeing Hades teleporting back to base.
At the 18:40 mark, it’s MyO’s turn to take advantage of map positioning and warding as they attempt a Gold Fury objective with ROOT slightly out of position. As Gold Fury nears 10% health, ROOT goes in with a Thor Anvil of Dawn crashing onto the battle field sparking the beginning of the fight, both teams take immense area of effect damage. ROOT is able to steal the Gold Fury during the big team fight. However, Sobek rotated over very late and without that protection that Sobek brings to a team fight, every member of ROOT in the fight falls while everyone from MyO remains standing.

MyO uses this advantage to push down the first tier towers of middle and left lane. After MyO teleports back to purchase, ROOT takes advantage by pushing down the first tier tower of MyO.

With the next respawned Gold Fury around the 24:50 mark, MyO groups up and begins the objective. Sobek uses this opportunity to push the opposite left lane tower down. After MyO secures the objective, they decide to immediately engage on the ROOT members that tried to get the last hit with a long distant spell. After MyO used all their cooldown’s on Ra and picking him off, ROOT was able to counter initiate picking off both Hades and Hebo. As this occurs, Sobek manages to push down the second left lane tower while Vulcan and Agni pick off Sun Wukong on the right lane that got stopped by a ranged minion from teleporting back! ROOT capitalizes on the kill by pushing the first tier right lane tower. As Agni and Vulcan continue to feign pressure on the right lane, Thor starts the Fire Giant objective.

As ROOT continues to press for this objective, using most of their cooldowns, MyO’s Bacchus comes in with a Belly Flop and Intoxicate ultimate to steal the objective! They don’t leave empty handed however as ROOT picks off the fragile Hebo.
Shortly after Hebo respawned and goes to counter-push middle lane, ROOT catches him out of position as he attempts to rotate over to right lane to group up with the rest of his team. Another MyO member, Sun Wukong is overextended pushing the right lane being right under the tower with his minions decides to teleport on the spot. As his teleport is nearing completion Ra comes to drop a heal on top of the Wukong to stop his teleport but the Magi’s Blessing item absorbs the first tick of it and safely teleports back home!

As ROOT makes a push in the middle lane and catches Guan Yu with a Sobek fling, Bacchus Belly Flops and Intoxicates on top of four ROOT players. With Agni being at very low health, Sun Wukong somersaults past the front line to use all his cooldowns only on the Agni securing the kill. Both teams reset after that and MyO makes an attempt at a Gold Fury. MyO secures the Gold Fury objective despite a Sobek and Ra contest, nearly killing the Sobek in the process.

A short while after things quiet down, ROOT attempts a Fire Giant objective when noticing Sun Wukong and Guan Yu teleported back. After realizing they didn’t have the adequate amount of DPS to take it down, they backed off and managed to pick off an extremely out of position Bacchus due to Thor being able to attract three MyO members attention away from helping. While still being a nuisance to the Hebo, Thor manages to do just enough damage and escape from everyone while Vulcan was able to get the last hit on Hebo with his Backfire. With the remainder of the fight being 5v3, ROOT was able to clean up the rest of MyO while only losing Ra in the process.

Knowing that every member of MyO is dead for a very long time, ROOT makes this final four man push, ignoring the Fire Giant objective. After destroying the left phoenix, ROOT demolishes the Minotaur and wins the MyRevenge Smite Cup Weekly #11!

This gives ROOT a total of 200 points for the February Invitational and currently in the first position. We are guaranteed at least the fourth seed depending on our results in the Smite Weekly Cup #12, however we will be aiming for the first seed!

ROOTCatZ presents The SpaceBar – Episode One!

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Hello and welcome to the very first episode of The SpaceBar, brought to you by Paulo “CatZ” Vizcarra and Rob Collins.As StarCraft 2 grows, many shows have popped up to showcase various aspects of the game. There are shows about pure strategy, cheese, improvement, the professional scene and all of its drama… the list goes on. But until now, nobody has given a philosophical point of view to our great game. Each episode of The SpaceBar will cover a different concept that exists at the heart of StarCraft 2. Whether you’re new to StarCraft or have been playing for years now, The SpaceBar will provide you with something new to think about with every episode.

The first edition defines the ‘metagame’, and with the input of high level players and casters, allows anyone following the game in any capacity to understand its purpose and importance. The best part of all of this is that the show is interactive! If you would like to learn more about any concept of competitive StarCraft 2, let CatZ know in the YouTube comments of the most recent episode. Without further ado, here is Episode 1, Part 1 of The SpaceBar, and as always, ROOT4ROOT!

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Don’t forget to follow CatZ on TwitterTwitchTV and subscribe to him on YouTube

Kezz is a writer from Australia who loves this whole eSports thing.
Follow him on Twitter!

ROOT Smite Tears Through Smite Weekly #10

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Editor’s note: This is an in-depth write-up by AnatoLiy, who is a sub player on our new Smite squad, and a high level player. I have edited it for length and simplicity for our probably-new-to-Smite audience. Our players and actions will show in orange to help you follow the action.

ROOT Gaming’s Journey in Smite Weekly Cup #10
Today in the Smite competitive scene was the 10th Smite Weekly Cup hosted by MyRevenge. As always, these weekly cups are important for each and every team to try to score as many points in order to secure their invite, as well as a higher seeding, in the monthly $1,000 invitational. This is ROOT Gaming’s first tournament under the new team name, and with a bigger title comes bigger expectations from the players themselves, management, and most importantly the viewers.

First round: BYE
A total of 22 teams signed up for today’s single elimination Best-Of-One tournament with a Best-Of-Three finals. Due to the disparity of teams filling the 32-team bracket, a lot of teams had a bye for the first round, including ROOT Gaming.

Second Round: ROOT Gaming vs. BLG Baconators
The second round ROOT faced off against BLG Baconators which consists of staff members of blgaming.com, whose passion for the game extends beyond maintaining a website dedicated to Smite. They also finding time to group up and have fun casually competing in tournaments together, despite lack of time practicing. The game was a landslide as it ended with a total of 40 kills, 79 assists and 3 deaths to ROOT.

Third round: ROOT Gaming vs. Vivacity EU
Vivacity EU has a lot of notable highly skilled players such as Saibaman, Murrdurr and AutoTuned. Unfortunately for ROOT our left lane carry, Shing, had internet issues before the game and AnatoLiy had to sub in as the AD carry. The game was played on an EU server, slightly favoring Vivacity. The right lane matchup was Allied (Guan Yu) and Lassiz (He Bo) against AutoTuned (Sun Wukong) and Murrdurr (Thor). Middle lane was Jerbie (Ra) against PIayer (Agni). Left lane was Mattypocket (Bacchus) and AnatoLiy (Anhur) against Saibaman (Hercules) and Exotic (Ymir).

The game was action packed with a quick first blood for Vivacity. Hercules used his level two combo of Earthbreaker and Driving Strike to pull Anhur away from his partner. When Anhur tried to leap away, Vivacity’s Ymir was waiting to finish him off with his own combo and some extra damage from Herc. At the same time the right lane had a 1 for 1 exchange of our He Bo falling for their Thor. Three minutes and a few waves later, Herc pulled in Anhur again to force a fight in Vivacity’s favor as they had level advantage but this time it was a 1 for 1 exchange as the Ymir fell shortly before Anhur.

Allied on Guan Yu and Lassiz on He Bo managed to score a kill by catching Sun Wukong out of position when his partner returned to base. Lassiz then fell to a roaming Agni, due to a lack of defensive wards. Around the same time, Anhur would fall once again to the higher level Herc/Ymir combo. After some nice maneuvering and a Wukong pickoff, ROOT managed to find Herc and Ymir overextending at blue buff. ROOT easily took that fight, and used the two-man advantage to kill Gold Fury and gain a 1300 gold lead.

After stretching their gold lead to 2600, ROOT took a massive 5v5 fight and came out with 4 kills and 0 deaths thanks to Ra and Guan Yu heals. They used this 4-man advantage to take another uncontested Gold Fury and bring the gold lead to 5600, which Vivacity wasn’t able to recover from.

Fourth Round: ROOT Gaming vs. SK-Gaming
The lineups for this BO1 Semi-Final match were Jerbie (Ra) vs Psiyo (Ao Kuang) in a passive mid lane, Shing (Thor) and Matty (Sobek) vs Smek (Anhur) and GetFit (Ymir) in the left lane, and Lassiz (He Bo) and Allied (Guan Yu) against Xaliea (Hercules) and Kairis (Bacchus).

This was a much slower paced game, with Shing attempting to get a kill in mid once he picked up his Anvil of Dawn ultimate (level 5 – max level in Smite is 20). SK spotted the incoming Thor with a ward and Ao Kuang dodged the ultimate perfectly. Thor and Ra pursued and landed a full Thor combo and a Ra ultimate, but Ao Kuang survived thanks to his extremely defensive build. This opened up SK’s left lane to rotate and pick off both ROOT players. Lassiz made a nice play by getting a kill on Herc and then suiciding into a tower to deny SK a kill on him, but SK was able to take down Gold Fury and gain an 1800 gold lead.

He Bo and Guan Yu managed to snipe Bacchus and Ymir on opposite sides of the map, and ROOT quickly gatherered in mid to push down the tower. SK’s Ymir tried to initiate out of the jungle and save the tower, but Guan Yu managed to dash through Ymir to avoid his stun and Thor followed up with a stun of his own to allow the kill. ROOT took the tower plus a gold lead and map control, allowing Ra to roam to right lane and help Thor take down Anhur.

A stand-off begins in right lane with ROOT grouping up as five to push. SK’s Bacchus makes an error and overextends, forcing an unfavorable fight for SK. Herc falls while ROOT heals up thanks to Ra and Guan Yu. ROOT then pushed in to pick off Anhur, both towers in the right lane, and take another Gold Fury to earn a 5000 gold lead.

Allied got caught out of position while trying to ward, and was surrounded by three SK players in the jungle near Fire Giant. However, with perfect team play and execution, ROOT’s Thor and Sobek arrived to save the day, managing to pick off four members of SK while only allowing Shing to fall. Once Thor was back up, ROOT made for the Fire Giant, barely stopping a steal attempt by Ymir thanks to Jerbie landing a perfectly timed Ra ultimate on the giant to secure the buff (3% hp and mana restored every 5 seconds, +100 magic power and +70 physical power for 4 minutes). They used to buff to quickly push down the rest of mid lane, and SK surrendered before ROOT even entered their base.

Finals: ROOT Gaming vs. MyRevenge EU
Game One – Watch this.

Game One of the finals began with Shing (Thor) and Matty (Bacchus) against Youndbae (Anhur) and badgah (Ymir) in the left lane, Jerbie (Ra) vs Sprayarn (Ao Kuang) in mid, and Lassiz (Agni – thanks to a respect ban of his He Bo) and Allied (Guan Yu) against Spooh (Hercules) and Hyrrok (Sobek) on the right. Allied would give up first blood to the Sobek/Herc combo at level three thanks to knockbacks and offensive items. About 6 minutes of farming later, Thor fell to an Anhur/Ymir teamup. After he revived Shing managed to salvage the next fight by killing Anhur with an amazing Mjolnir’s Attunement right before he died to a Ymir ultimate.

myRevenge worked their way to a 5000 gold lead, but Shing’s Thor managed to take down Hercules 1v1 before finding and killing Anhur in the jungle. This advantage led ROOT to attempt Gold Fury, and they quickly killed the Ao Kuang who came to harass. Unfortunately, ROOT had burned too many cooldowns, and myR’s 3 fresh players swooped in to clean up ROOT and take Gold Fury, despite a desperation move by Bacchus to steal it with a Belly Flop.

At this point, myR was up 7000 gold, and picked up the Fire Giant buff as well, allowing them to pick away ROOT’s right lane towers with a four-man squad. At the same time, Thor solo-pushed left lane, killing two towers and forcing Sobek back to defend the phoenix. myR then used the Fire Giant buff to finish off all of ROOT’s remaining towers and extend the gold lead to 10000. [This is an insanely huge disadvantage for ROOT]

ROOT managed to take a nice engagement outside of the left phoenix thanks to some nice initiation by Guan Yu, forcing Ymir back and killing Ao Kuang and Anhur, as well as Hercules when Sobek tried to rotate and push mid. Once they respawned, myR set up to take another Fire Giant with their map control, level advantage, and 8000 gold lead. ROOT began harassing the myR attempt with Fire Giant at 50%, and thanks to some perfect communication, managed to land simultaneous ultimates from Ra, Guan Yu and Bacchus to steal the Fire Giant buff.

Between that buff and the healing from Ra and Guan Yu, ROOT managed to take the fight, with only Guan Yu falling for ROOT while everyone but Sobek died on myR. ROOT decided not to waste time backing to buy, instead pushing down middle lane including the phoenix despite some harassment from Sobek. At this point ROOT was completely all-in, not even waiting for minions to tank damage from the minotaur (in Smite the “nexus”/”ancient” fights back). Cooldowns manage to drop the minotaur quickly to 50%, but by 10% Thor and Bacchus had both fallen. Somehow, Ra and Agni managed to barely finish off the minotaur before falling themselves, winning Game One and moving to the NA server for an amazing Game Two.

Game Two

After the incredible comeback to take Game One, Game Two began on the NA server with ROOT picking up Ra, Anhur, Ymir, Vamana, and Guan Yu against myRevenge’s lineup of Sun Wukong, Bacchus, Agni, Hercules, and Hades. These lineups played perfectly into a strategy ROOT had been working on for a while, but never yet used in tournament play. Instead of the normal lane setup with Jerbie’s Ra vs Agni in mid, ROOT moved Lassiz (Anhur) and Allied (Ymir) to mid, and let Jerbie hold off a 2v1 in right lane against Sun Wukong and Herc. ROOT quickly picked up the blue buff (mana regen) for Ra, which allowed him to solo farm non-stop while avoiding pick-off attempts by myR.

The Anhur/Ymir combo in mid (or any dual-mid lane) is unheard of in competitive play, and Agni was quickly forced back to his tower and unable to farm. Shortly after hitting level 4, Anhur/Ymir pushed down the first tower in mid. This opened up Ymir to roam, which is extremely scary for enemy teams. Allied rotated to right lane and picked up two quick kills on myR’s Hades and Hercules before helping Lassiz grab myR’s red buff (damage).

After a few more easy kills for ROOT while only losing Guan Yu once, ROOT forced a favorable engagement near myR’s blue buff, instantly killing Hades and forcing Sun Wukong to leap away, but Lassiz was perfectly positioned to finish him off as soon as he landed. ROOT finished the fight with 4 kills and 0 deaths, allowing them to take down an uncontested Gold Fury and gain a 7000 gold lead at the 12 minute mark.

After the respawns, ROOT forced another three for nothing fight, and immediately moved towards Fire Giant causing myRevenge to surrender with the final total for ROOT at 12 kills, 1 death and an 8000 gold lead. The victory gave ROOT 100 points toward the $1000 Monthly Invitational, which secures an invite and puts them well on the way toward a #1 seed.

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Huge thanks to AnatoLiy for doing a fantastic writeup on this event, and a big congrats to our team for providing some of the most entertaining tournament matches I’ve seen in any game in a very long time. If you’re not already a fan of our team and watching these events, you definitely need to check our their streams and next week’s event. As always, you should follow us on Twitter and Facebook for updates on what is coming up, and ROOT4ROOT!

Announcing ROOTSucceed

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ROOT Acquires Juice Gaming

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For Immediate Release:

ROOT Gaming acquires Juice Gaming

Hi-Rez Studios’ action-packed take on the MOBA genre, SMITE, has a whole new style and feel. The game is free to play, 100% skillshot based, and set in third person. The game takes its handling from WoW Arena, the skillshots of shooters, and the strategy and teamwork of MOBA giants like DotA and League of Legends. Matches are exciting and filled with action, the game is fun to watch and play, and it’s simple to pick up on.

And it’s very competitive. The game is young, but regular monthly tournaments are cropping up all over. Teams compete in the $1,000 monthly myRevenge tournament and many smaller events. The balance is there. The players are playing, and the scene is ready to burst into life.

With an eye to the always-expanding field of games that eSports encompasses, ROOT has acquired Juice Gaming, the world’s premier SMITE team. Juice has been placing top 2 in every major event they’ve attended, including the most recent tournament this weekend. The team is charismatic, loves to stream, and is very skilled and dedicated with a sharp eye for not just playing a lot of games, but staying motivated and focusing on tweaking and improving their game. They’re also all really good friends. Sounds like ROOT material to us!

Juice’s tournament record speaks for itself. In the most recent myRevenge event, Juice blew through the winner’s bracket without dropping a game all the way up to the finals. Their synergy is completely unmatched. Few can stand in lane against them. Their play is exciting, coordinated and strategic. They know how to break open a game and how to close it out. They’re also commonly featured on the official SMITE stream, and their flavorful, boisterous style has made them fan favorites.

Welcome to ROOT, guys!

The Roster:
Jerbie [C] – Mid Lane
Lassiz – R. Carry
Allied – R. Support
Shing – L. Carry
Mattypocket – L. Support
AnatoLiy – Support/Mid Sub

Team Bios:

Jerbie [C] (Mid Lane)
Jeremy “Jerbie” Branham is a former semi-pro CounterStrike and DotA player, more recently focused on WoW, HoN and Diablo III. He’s been around competitive team games since 2002, and held three 2k+ HoN accounts. When he switched to SMITE, he was hooked, and he immediately started putting in the work to go pro.

Jeremy is a very competitive person, almost to a fault. He puts in long hours with his team to make sure that they’re ready for every match, every time.

Lassiz (Right Lane Carry)
Drew Boyd is a MOBA expert. He was a top 100 solo queue League of Legends player in the game’s first season, and he’s also played Dota2 and World of Warcraft at high levels — but not quite at the pro level. He’s one of the most level-headed players on the team, and he prides himself on reacting to calls and moving in sync with his own team. Most interestingly, Drew was formerly a professional baseball player, playing in independent leagues and adhering to the rigorous training schedule of professional sports. His dedicated but easy-going mentality has earned him a trusted place on the squad.

Mattypocket (Left Support)
Matthew Paquette was born on December 20th 1986 in Westfield, MA. He was born into the life of gaming and eating watermelons. His spends most his days streaming and playing SMITE with friends and fighting off girlfriend aggro, using a Jedi Master level de-taunting technique. He enjoys eating buffalo chicken tenders while raging in competitive ranked games and making new friends.

Shing (Left Lane Carry)
Did you ever run into that guy you know who doesn’t really play, but he jumps into game randomly and you think he’s going to be bad – instead, he just headshots everything? That’s Shing, aka Alex Ross. By all accounts, Shing showed up out of nowhere and started wrecking. With no competitive experience to speak of, Shing almost immediately rose to the top ranks of the SMITE ladders, raising eyebrows. He became known, so Juice looked into picking him up. Since then, nothing has been able to stop him. Shing is currently considered the best player in the game, hands down. At the time of this writing, he sits at 4864 points on the rankings, a full 550 points above his nearest competitor and more than 800 points above his second-nearest competitor. His record in official competition is 29-8; almost unheard of in any team game. He sports lightning-fast reflexes, perfect mechanics, and a keen insight into the weaknesses of his opponents. His lack of gaming experience shows occasionally in impatience and untempered moments – but how else are you going to make the huge plays that win games?

Allied (Right Support)
Allied, at one time, was a famous Super Smash Bros. Brawl player. After specializing in Melee for ten years, Allied was among the country’s top Brawl professionals and cashed or won in dozens of events, eventually becoming sponsord by vVv and clashtournaments. After the Brawl scene started to decline, Allied tried his hand at fighters and Starcraft II, and he was moderately successful at both. He held a 1600 point Master’s Terran account with wins in a daily tournaments and placings in a few fighting game events. He wants to make gaming a career, and he’s been dedicatedly practicing and waiting for his shot.

Welcome, ROOTSage!

ROOTYugiOh Qualifies for Code A!

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The Code-A King Cometh!
ROOTYugiOh qualifies for Code A in 2013’s first Season of GSL

ROOT Gaming’s most recent signing, ROOTYugiOh, has continued his unparalleled legacy by qualifying for yet another season of GSL Code A. His journey through Group 12’s bracket was extremely strong, dropping just two maps in the four rounds of best-of-three matches. Along the way he took down three KeSPA machines, including the Afrotoss himself – SK-Telecom_Paralyze (2-0). The final match was against KT Rolsters’ MyuNgSiK, and was won 2-1. Here is what ROOT’s leader, CatZ had to say:

Upon seeing YugiOh practice for these last few days, I knew that he was a favorite to qualify. Seung Il is one of the most talented, smart Zergs I’ve ever encountered, EVER! He also has this attitude where he feels he’s not that great, but he knows he doesn’t practice enough, and then at the same time, he feels like he’s really good for the amount that he practices. When he is practicing he is SUPER focused, which is the opposite personality than when he’s relaxed and he’s just a total goof!Seung Il, we were all cheering for you and we’re super happy you made it back into Code A. You deserve it! I honestly think that all Seung Il needs is a little push from his fans: he hasn’t won anything big, and I think it’s partly due to attitude and partly due to bad luck and lack of opportunities. He mentioned both of these things in his interview and to me on other occasions. Cheer for YugiOh, because when he sets his mind to something, he’s unstoppable. He’s a player with a LOT of passion and personality, and I promise he can beat ANYONE in the world, any time, any place. I am so fucking happy we chose you, YugiOh.

This will be YugiOh’s 10th Code A, and his first representing ROOT Gaming! Be sure to cheer with us as Wolf and Khaldor cast ROOTYugiOh’s Code A onslaught over the next few weeks. Until then, follow him on TwitchTV and Twitter and stay posted to ROOT Gaming on Twitter for updates on his progress! ROOT4ROOT!

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